I've been asked a few times how I level up so quickly after a transformation. I'm not really sure what the answer is, because I just do what I find most logical, and what feeds my competitive nature. But, I'll try to put together a guide to help you level up like I do. It may seem that the key is to focus on one thing, but I think the exact opposite is true. Upon transforming, I focus on a number of different aspects of the game - buildings, crops, mana, gold, strategy, portal islands, Djinni, achievements, you name it. I'll walk through my thought process and my strategy in blazing through the levels. Using this strategy, I generally get to level 30 within a week. After this time, it does seem to slow a bit, especially with the new strategy which I'm attempting this transformation. Without further ado...
The setup for a quick transformation happens when you're nearly to level 100 (or just before you decide you're going to transform). I've read some strategy for preparing for transformation, and I'm not sure it's all necessary. I'm not 100% clear on how the Miragic works, but am nearly certain that everything you lose due to transforming will give you Miragic. Everything is worth something, from the extra mana to the extra gold to the levels of your buildings. Keep in mind that, after you reach level 100, much of this Miragic building ceases, and you're not doing yourself any favors. I tend to a few items prior to transformation, mostly as a courtesy to my neighbors.
1. Spend your mana down. You can't take it with you, but you can set yourself, and your neighbors, up for future XP boosts. Go nuts sending gifts. I'm sure certain people like certain gifts, and you can send what you like, but I like to send stuff that Emma likes (the little old lady in the valley map). This includes the flamingos, the golden statues, and the red crooked conifers. Send these in bunches, and don't forget to send yourself some, too. Feel free to have some fun with your mana, too. You'll have worked hard to get your mana to the levels you have, so you should have fun. Jinx people, prank their houses, whatever you want.
2. Get rid of your crops. Again, you can't take these with you. However, like everything else (just about), you will get mana for whatever you have when you transform. However, the number one thing about crops is that they can all be worth gold, many of them are easily delayed. And, what's better, you can help your neighbors in doing this, too. With the exception of one crop, and three or four others, there are two ways to get rid of your crops. First is to pump them into any lingering competitions your village has going. No need to start any new ones, unless the second option is no good, just add to the ones your neighbors have started. This, combined with a timely transformation, will give you a stockpile of cash (gold) shortly after transformation. The other way to do this is to sell your crops to the village trader. Sell everything you can't enter into competitions here - EXCEPT your Miramitsu and any plant you get from the island. If you want to "reserve" some Miramitsu, use the market, and sell to a friend, so you can buy back after transformation. You will receive some (based on what transformation you're on) after transforming, so you will not be without. Any plants and seeds from your Portal Islands will be returned to you after transforming - once you reach the required levels. You do not need to, or want to, sell these items.
3. Do not collect your mushrooms. Leave these for after transformation, they're more valuable to you there.
4. Finish your Djinni task if you want/need to. This will reset upon transforming.
This is really all you need to do prior to transformation. Just make sure that you are not in any dragon races prior to preparing, or you won't be able to transform. Now comes the fun part - the actual transformation. The transformation really isn't much of anything, just a part of the game which helps with progression. I'll touch on some of the Dream World boosts you can get a little later. The key, I think, to the speedy transformation is having a few rubies, preferably having a miner so you can have renewable rubies. If you can't get the rubies, these steps will need to be slightly modified.
5. First thing, plant your carrots, get them moving. They're not a power crop, but they move quickly, and with the right boosts, you'll level up sure enough. One you collect green mushrooms, plant the Optic Mush. These will help with your mana. In the meantime...
6. Get your buildings started. While you're online, keep them upgrading as fast as possible. Upgrade the shortest requirements first. This will help you get to the highest levels. Do NOT buy your starter pack yet. Remember, the most important buildings early on are the Magic Circle (mana production) and Dragon Lair (speedier vaporizing). But, you can't forget about your Store House, either. This dictates how many green mushrooms you can collect, and how many crops you can grow. This is the main place where having that Gold Membership comes in the most handy. Keep these buildings moving, and don't forget the Lab, either. Refer to my blog on Mana Hoarding for the importance of this.
7. Pay attention to Djinni. Make his request your goal. Fit his request in with your schedule, do the Optic Mush around that, or the Miramitsu, or special seasonal plants. Whatever is going to get you XP, Mana, or Miragic. These should be your off time goals. Completing Djinni tasks will aide you in progressing through the game, follow his guidance as closely as possible.
8. Along with Djinni, pay attention to your Portal Island tasks. Many of these won't be growing tasks, but pay attention to these, and they'll "force" you to earn XP otherwise.
9. Do not, I repeat do NOT, use the Vaporize Level 1 until you've vaporized all of the other spots in your garden. This will save you upwards of 800,000 mana. Again, refer to my blog on Mana Hoarding for guidelines on this.
10. Don't trade dragon food for mana until you've upgraded your dragon all the way. Even then, I don't make this trade. But, that's my own personal preference.
That's really about it. No magic tricks. Just playing the game to your schedule. The more time you're willing to dedicate to the game, the faster you'll progress. If you're able/willing to use rubies, you can expedite that, too.
Miramagia Guides
Monday, May 30, 2016
Saturday, May 28, 2016
Mana Hoarding
The question about mana is a complex one. There is no quick fix for collecting mana, it's the hardest thing to accumulate when you need it in this game. But, it's also one of the few things that comes in a steady stream. I've been thinking about your question (one I've publically asked a handful of times - it ALWAYS comes up). I'll share with you what I've found.
1. The easiest way to get mana and help your level progression is like I said, grow the Optic plants. If you can grow the full blown ones, you'll get more mana (per time growing), but it takes about a while. I think it's 24 hours without any "boosters", but I forget, because each time you transform, you get a plant time aide. There is also the Optic Mush, from the green mushrooms you collect. These are valuable, especially if you're just going to be hanging out for a while. Mine grow in about 12 minutes - unless I drop some downpour spell on them. They might run you 20-30. But, they add up, however slowly. This is the easiest way to control an influx of mana.
2. Make sure you keep your magic circle leveling as quickly as possible. This provides mana on a regular basis (I think it's hourly). It starts with a handful, but by the time you get your character to level 50, if you've been working your circle the whole time, you should be producing 200-300. I know there are other buildings that are equally important, but this is where being able to use the Gold Membership comes in handy - two buildings at a time. Save your rubies, and get your dwarves mining. It's a valuable tool, you cannot lose rubies on this investment. Anywa, the magic circle is a critical to to getting the mana you inevitably need.
3. Water the tree, or be hapy that you're watering it a lot and finishing in third. You can see ont he tree watering screen ho many mana each person in the village gets every time someone waters it. The more on the ball the village is, the more mana you'll receive. If we miss a watering, or are very late into the 2 hour interval, the numbers begin to drop. This won't make an immediate impact, but it will make an impact if it lingers.
4. Upgrade the furniture in your Lab. The items in your lab cost gold, so it's beneficial for you to buy them. Keep an eye on the main Lab screen, and it will explain what kind of boosts you're getting. Some of them are a mana boost, and I think it can get into the 40%'s, or maybe higher. Of course, this requires time to upgrade your building, but it's a balance, because you can get a mana boost.
5. Work on your Dream World Islands. I'm not talking about your portal islands, I mean the islands outside your dream house. Once you achieve certain milestones, you get boosts to your gameplay. This is why the game becomes faster and easier the more you transform.
6. The only way thing that I've found it's worth spending mana on early in a transformation is the downpour spell. I don't use it all the time, but with the Seal of Returns on (and this is important, too, even though it costs 500 mana, it boosts all rewards of a harvest), it's kind of important to make sure you'll be available to harvest your crops. So, I use it at times. It's nice because it costs 30 mana to do your whole field, regardless of how many spots you have open.
Now that I've explained where the mana comes from, let me help you save your mana. There are temptations, especially early in the game. Your Djinni may be prompting you to spend mana unbeknownst to you. Keep reading, and I'll tell you where NOT to spend mana until you get what's needed for the fifth (unbearably expensive) level of vaporizing.
7. The Lab. Don't do the extra labs. Don't work on the trophies until you've cleared your field. (by the way, by clearing your field, I mean setting them in motion) After you clear your field, you won't need mana quite as much. Now, feel free to work on the lab. Might I suggest stocking up on the trophies under the Bronze and Platinum categories - you can trade them for XP in the valley.
8. Valley Traders. Don't trade mana until you clear your field. You need them all in order to grow your crops, and you won't level far without your crops. You'll have plenty of time after your field is cleared to trade in the valley. And, the trades can be valuable. But, I won't touch them until my field is clear. A full field is priority number one. (Which is why your dragon's lair level is critically as well. Get that as high as possible so your vaporize works faster.)
9. Questies. Feel free to trade with the Questies as you wish. However, don't use mana to trick them. This hurts you in two ways. One, you lose mana. I'm not sure how much mana it costs, but it charges you by the crop tricked. Secondly, and more important to a competitive player, you won't get the Miragic boost from them. Admittedly, this is a minor setback, I think, but it's another place to spend unneeded mana. There's no penalty for not doing the Questies.
10. Valley Map. I know I've started out here, but I realized that this will be a second temptation for your first couple of transformations. You want to clear the clouds in the valley. That's understandable, and admirable. However, the costs will continue to rise. Hold off until you clear your garden. Remember what I said about your garden being most important. It is.
11. Dream World. Don't worry about your Dream Mansion quite yet. It's not critical unless you're playing the game for its limited decorating aspects. You'll have plenty of time to worry about this later. This, by the way, is one of the reasons that you'll wait past level 100 to transform. These start costing over 1,000,000 mana near the end.
1. The easiest way to get mana and help your level progression is like I said, grow the Optic plants. If you can grow the full blown ones, you'll get more mana (per time growing), but it takes about a while. I think it's 24 hours without any "boosters", but I forget, because each time you transform, you get a plant time aide. There is also the Optic Mush, from the green mushrooms you collect. These are valuable, especially if you're just going to be hanging out for a while. Mine grow in about 12 minutes - unless I drop some downpour spell on them. They might run you 20-30. But, they add up, however slowly. This is the easiest way to control an influx of mana.
2. Make sure you keep your magic circle leveling as quickly as possible. This provides mana on a regular basis (I think it's hourly). It starts with a handful, but by the time you get your character to level 50, if you've been working your circle the whole time, you should be producing 200-300. I know there are other buildings that are equally important, but this is where being able to use the Gold Membership comes in handy - two buildings at a time. Save your rubies, and get your dwarves mining. It's a valuable tool, you cannot lose rubies on this investment. Anywa, the magic circle is a critical to to getting the mana you inevitably need.
3. Water the tree, or be hapy that you're watering it a lot and finishing in third. You can see ont he tree watering screen ho many mana each person in the village gets every time someone waters it. The more on the ball the village is, the more mana you'll receive. If we miss a watering, or are very late into the 2 hour interval, the numbers begin to drop. This won't make an immediate impact, but it will make an impact if it lingers.
4. Upgrade the furniture in your Lab. The items in your lab cost gold, so it's beneficial for you to buy them. Keep an eye on the main Lab screen, and it will explain what kind of boosts you're getting. Some of them are a mana boost, and I think it can get into the 40%'s, or maybe higher. Of course, this requires time to upgrade your building, but it's a balance, because you can get a mana boost.
5. Work on your Dream World Islands. I'm not talking about your portal islands, I mean the islands outside your dream house. Once you achieve certain milestones, you get boosts to your gameplay. This is why the game becomes faster and easier the more you transform.
6. The only way thing that I've found it's worth spending mana on early in a transformation is the downpour spell. I don't use it all the time, but with the Seal of Returns on (and this is important, too, even though it costs 500 mana, it boosts all rewards of a harvest), it's kind of important to make sure you'll be available to harvest your crops. So, I use it at times. It's nice because it costs 30 mana to do your whole field, regardless of how many spots you have open.
Now that I've explained where the mana comes from, let me help you save your mana. There are temptations, especially early in the game. Your Djinni may be prompting you to spend mana unbeknownst to you. Keep reading, and I'll tell you where NOT to spend mana until you get what's needed for the fifth (unbearably expensive) level of vaporizing.
7. The Lab. Don't do the extra labs. Don't work on the trophies until you've cleared your field. (by the way, by clearing your field, I mean setting them in motion) After you clear your field, you won't need mana quite as much. Now, feel free to work on the lab. Might I suggest stocking up on the trophies under the Bronze and Platinum categories - you can trade them for XP in the valley.
8. Valley Traders. Don't trade mana until you clear your field. You need them all in order to grow your crops, and you won't level far without your crops. You'll have plenty of time after your field is cleared to trade in the valley. And, the trades can be valuable. But, I won't touch them until my field is clear. A full field is priority number one. (Which is why your dragon's lair level is critically as well. Get that as high as possible so your vaporize works faster.)
9. Questies. Feel free to trade with the Questies as you wish. However, don't use mana to trick them. This hurts you in two ways. One, you lose mana. I'm not sure how much mana it costs, but it charges you by the crop tricked. Secondly, and more important to a competitive player, you won't get the Miragic boost from them. Admittedly, this is a minor setback, I think, but it's another place to spend unneeded mana. There's no penalty for not doing the Questies.
10. Valley Map. I know I've started out here, but I realized that this will be a second temptation for your first couple of transformations. You want to clear the clouds in the valley. That's understandable, and admirable. However, the costs will continue to rise. Hold off until you clear your garden. Remember what I said about your garden being most important. It is.
11. Dream World. Don't worry about your Dream Mansion quite yet. It's not critical unless you're playing the game for its limited decorating aspects. You'll have plenty of time to worry about this later. This, by the way, is one of the reasons that you'll wait past level 100 to transform. These start costing over 1,000,000 mana near the end.
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